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Vec4< float > | hmap::gpu::helper_transform_bbox (const Vec4< float > &bbox_source, const Vec4< float > &bbox_target) |
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void | hmap::gpu::interpolate_array_bicubic (const Array &source, Array &target) |
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void | hmap::gpu::interpolate_array_bicubic (const Array &source, Array &target, const Vec4< float > &bbox_source, const Vec4< float > &bbox_target) |
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void | hmap::gpu::interpolate_array_bilinear (const Array &source, Array &target) |
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void | hmap::gpu::interpolate_array_bilinear (const Array &source, Array &target, const Vec4< float > &bbox_source, const Vec4< float > &bbox_target) |
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void | hmap::gpu::interpolate_array_lagrange (const Array &source, Array &target, int order) |
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void | hmap::gpu::interpolate_array_nearest (const Array &source, Array &target) |
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void | hmap::gpu::interpolate_array_nearest (const Array &source, Array &target, const Vec4< float > &bbox_source, const Vec4< float > &bbox_target) |
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