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Array | hmap::white (Vec2< int > shape, float a, float b, uint seed) |
| Return an array filled with white noise.
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Array | hmap::white_density_map (const Array &density_map, uint seed) |
| Return an array filled 1 with a probability based on a density map.
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Array | hmap::white_sparse (Vec2< int > shape, float a, float b, float density, uint seed) |
| Return an array sparsely filled with white noise.
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Array | hmap::white_sparse_binary (Vec2< int > shape, float density, uint seed) |
| Return an array sparsely filled with random 0 and 1.
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