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Array | hmap::wave_dune (Vec2< int > shape, float kw, float angle, float xtop, float xbottom, float phase_shift=0.f, const Array *p_noise_x=nullptr, const Array *p_noise_y=nullptr, const Array *p_stretching=nullptr, Vec4< float > bbox={0.f, 1.f, 0.f, 1.f}) |
| Return a dune shape wave.
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Array | hmap::wave_sine (Vec2< int > shape, float kw, float angle, float phase_shift=0.f, const Array *p_noise_x=nullptr, const Array *p_noise_y=nullptr, const Array *p_stretching=nullptr, Vec4< float > bbox={0.f, 1.f, 0.f, 1.f}) |
| Return a sine wave.
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Array | hmap::wave_square (Vec2< int > shape, float kw, float angle, float phase_shift=0.f, const Array *p_noise_x=nullptr, const Array *p_noise_y=nullptr, const Array *p_stretching=nullptr, Vec4< float > bbox={0.f, 1.f, 0.f, 1.f}) |
| Return a square wave.
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Array | hmap::wave_triangular (Vec2< int > shape, float kw, float angle, float slant_ratio, float phase_shift=0.f, const Array *p_noise_x=nullptr, const Array *p_noise_y=nullptr, const Array *p_stretching=nullptr, Vec4< float > bbox={0.f, 1.f, 0.f, 1.f}) |
| Return a triangular wave.
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