|
void | hmap::warp (Array &array, const Array *p_dx, const Array *p_dy) |
| Apply a warping effect to the array.
|
|
void | hmap::warp_directional (Array &array, float angle, float amount=0.02f, int ir=4, bool reverse=false) |
| Apply a warping effect following the downward local gradient direction (deflate/inflate effect).
|
|
void | hmap::warp_directional (Array &array, float angle, const Array *p_mask, float amount=0.02f, int ir=4, bool reverse=false) |
| Apply a warping effect following the downward local gradient direction (deflate/inflate effect) with a mask.
|
|
void | hmap::warp_downslope (Array &array, float amount=0.02f, int ir=4, bool reverse=false) |
| Apply a warping effect following the downward local gradient direction (deflate/inflate effect).
|
|
void | hmap::warp_downslope (Array &array, const Array *p_mask, float amount=0.02f, int ir=4, bool reverse=false) |
| Apply a warping effect following the downward local gradient direction (deflate/inflate effect) with a mask.
|
|