#include <tile_region.hpp>
◆ TileRegion()
| hmap::TileRegion::TileRegion |
( |
const TileKey & |
key, |
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const glm::vec4 & |
bbox, |
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const glm::ivec2 & |
shape, |
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const glm::vec4 & |
halo = {0, 0, 0, 0} |
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) |
| |
◆ cell_center()
| glm::vec2 hmap::TileRegion::cell_center |
( |
int |
i, |
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int |
j |
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) |
| const |
◆ cell_corner()
| glm::vec2 hmap::TileRegion::cell_corner |
( |
int |
i, |
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int |
j |
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) |
| const |
◆ key_as_string()
| std::string hmap::TileRegion::key_as_string |
( |
| ) |
const |
◆ key
◆ bbox
| glm::vec4 hmap::TileRegion::bbox |
◆ shape
| glm::ivec2 hmap::TileRegion::shape |
◆ halo
| glm::ivec4 hmap::TileRegion::halo |
The documentation for this struct was generated from the following files: