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Array | hmap::hillshade (const Array &z, float azimuth, float zenith, float talus_ref=1.f) |
| Compute the shaded relief map (hillshading) from a heightmap.
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Array | hmap::topographic_shading (const Array &z, float azimuth, float zenith, float talus_ref=1.f) |
| Compute the topographic shadow intensity in the range [-1, 1].
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Array | hmap::shadow_grid (const Array &z, float shadow_talus) |
| Compute the shadow intensity using a grid-based technique.
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Array | hmap::shadow_heightmap (const Array &z, float azimuth=180.f, float zenith=45.f, float distance=0.2f) |
| Compute crude shadows from a heightmap.
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