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HighMap library (C++)
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Wave triangular (x, y) function class. More...
#include <functions.hpp>


Public Member Functions | |
| WaveTriangularFunction (Vec2< float > kw, float angle, float slant_ratio, float phase_shift) | |
| Construct a new Wave Triangular Function object. | |
| void | set_angle (float new_angle) |
| Set the angle. | |
Public Member Functions inherited from hmap::Function | |
| Function () | |
| Default constructor. Initializes the delegate function to a default that returns 0. | |
| virtual | ~Function ()=default |
| Virtual destructor to ensure proper cleanup in derived classes. | |
| Function (HMAP_FCT_XY_TYPE delegate) | |
| Constructor to initialize with a specific delegate function. | |
| HMAP_FCT_XY_TYPE | get_delegate () const |
| Get the current delegate function. | |
| float | get_value (float x, float y, float ctrl_param) const |
| Call the delegate function with given arguments. | |
| void | set_delegate (HMAP_FCT_XY_TYPE new_delegate) |
| Set a new delegate function. | |
Protected Attributes | |
| Vec2< float > | kw |
| Frequency scaling vector. | |
| float | angle |
| Overall rotation angle (in degrees). | |
| float | slant_ratio |
| Relative location of the triangle apex, in [0, 1]. | |
| float | phase_shift |
| Phase shift (in radians). | |
Wave triangular (x, y) function class.
This class models a wave triangular function with specific noise wavenumbers, rotation angle, slant ratio, and phase shift. It extends the base Function class.
| hmap::WaveTriangularFunction::WaveTriangularFunction | ( | Vec2< float > | kw, |
| float | angle, | ||
| float | slant_ratio, | ||
| float | phase_shift | ||
| ) |
Construct a new Wave Triangular Function object.
| kw | Noise wavenumbers {kx, ky} for each direction, with respect to a unit domain. |
| angle | Overall rotation angle (in degrees). |
| slant_ratio | Relative location of the triangle apex, in [0, 1]. |
| phase_shift | Phase shift (in radians). |
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Set the angle.
| new_angle | New angle. |
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Frequency scaling vector.
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Overall rotation angle (in degrees).
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Relative location of the triangle apex, in [0, 1].
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Phase shift (in radians).