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HighMap library (C++)
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This is the complete list of members for hmap::Path, including all inherited members.
| add_point(const Point &p) | hmap::Cloud | |
| bezier(float curvature_ratio=0.3f, int edge_divisions=10) | hmap::Path | |
| bezier_round(float curvature_ratio=0.3f, int edge_divisions=10) | hmap::Path | |
| bspline(int edge_divisions=10) | hmap::Path | |
| catmullrom(int edge_divisions=10) | hmap::Path | |
| clear() | hmap::Path | |
| closed | hmap::Path | |
| Cloud() | hmap::Cloud | inline |
| Cloud(int npoints, uint seed, Vec4< float > bbox={0.f, 1.f, 0.f, 1.f}) | hmap::Cloud | |
| Cloud(const std::vector< Point > &points) | hmap::Cloud | inline |
| Cloud(const std::vector< float > &x, const std::vector< float > &y, float default_value=0.f) | hmap::Cloud | |
| Cloud(const std::vector< float > &x, const std::vector< float > &y, const std::vector< float > &v) | hmap::Cloud | |
| decasteljau(int edge_divisions=10) | hmap::Path | |
| decimate_cfit(int n_points_target=3) | hmap::Path | |
| decimate_vw(int n_points_target=3) | hmap::Path | |
| dijkstra(Array &array, Vec4< float > bbox, float elevation_ratio=0.f, float distance_exponent=0.5f, float upward_penalization=1.f, Array *p_mask_nogo=nullptr) | hmap::Path | |
| divide() | hmap::Path | |
| enforce_monotonic_values(bool decreasing=true) | hmap::Path | |
| fractalize(int iterations, uint seed, float sigma=0.3f, int orientation=0, float persistence=1.f, Array *p_control_field=nullptr, Vec4< float > bbox={0.f, 1.f, 0.f, 1.f}) | hmap::Path | |
| from_csv(const std::string &fname) | hmap::Cloud | |
| get_arc_length() | hmap::Path | |
| get_bbox() const | hmap::Cloud | |
| get_center() const | hmap::Cloud | |
| get_convex_hull_point_indices() const | hmap::Cloud | |
| get_cumulative_distance() | hmap::Path | |
| get_npoints() const | hmap::Cloud | |
| get_values() const | hmap::Path | |
| get_values_max() const | hmap::Cloud | |
| get_values_min() const | hmap::Cloud | |
| get_x() const | hmap::Path | virtual |
| get_xy() const | hmap::Path | virtual |
| get_y() const | hmap::Path | virtual |
| interpolate_values_from_array(const Array &array, Vec4< float > bbox) | hmap::Cloud | |
| meanderize(float ratio, float noise_ratio=0.1f, uint seed=1, int iterations=1, int edge_divisions=10) | hmap::Path | |
| Path(bool closed=false) | hmap::Path | inline |
| Path(int npoints, uint seed, Vec4< float > bbox={0.f, 1.f, 0.f, 1.f}, bool closed=false) | hmap::Path | inline |
| Path(std::vector< Point > points, bool closed=false) | hmap::Path | inline |
| Path(std::vector< float > x, std::vector< float > y, bool closed=false) | hmap::Path | inline |
| Path(std::vector< float > x, std::vector< float > y, std::vector< float > v, bool closed=false) | hmap::Path | inline |
| points | hmap::Cloud | |
| print() | hmap::Cloud | |
| randomize(uint seed, Vec4< float > bbox={0.f, 1.f, 0.f, 1.f}) | hmap::Cloud | |
| rejection_filter_density(const Array &density_mask, uint seed, const Vec4< float > &bbox={0.f, 1.f, 0.f, 1.f}) | hmap::Cloud | |
| remap_values(float vmin, float vmax) | hmap::Cloud | |
| remove_point(int point_idx) | hmap::Cloud | |
| reorder_nns(int start_index=0) | hmap::Path | |
| resample(float delta) | hmap::Path | |
| resample_uniform() | hmap::Path | |
| reverse() | hmap::Path | |
| sdf_angle_closed(float x, float y) | hmap::Path | |
| sdf_angle_open(float x, float y) | hmap::Path | |
| sdf_closed(float x, float y) | hmap::Path | |
| sdf_elevation_closed(float x, float y, float slope) | hmap::Path | |
| sdf_elevation_open(float x, float y, float slope) | hmap::Path | |
| sdf_open(float x, float y) | hmap::Path | |
| set_points(const std::vector< float > &x, const std::vector< float > &y) | hmap::Cloud | |
| set_values(const std::vector< float > &new_values) | hmap::Cloud | |
| set_values(float new_value) | hmap::Cloud | |
| set_values_from_array(const Array &array, const Vec4< float > &bbox={0.f, 1.f, 0.f, 1.f}) | hmap::Cloud | |
| set_values_from_border_distance(const Vec4< float > &bbox={0.f, 1.f, 0.f, 1.f}) | hmap::Cloud | |
| set_values_from_chull_distance() | hmap::Cloud | |
| set_values_from_min_distance() | hmap::Cloud | |
| shuffle(float dx, float dy, uint seed, float dv=0.f) | hmap::Cloud | |
| smooth(int navg=1, float averaging_intensity=1.f, float inertia=0.f) | hmap::Path | |
| subsample(int step) | hmap::Path | |
| to_array(Array &array, Vec4< float > bbox, bool filled=false) const | hmap::Path | |
| hmap::Cloud::to_array(Array &array, Vec4< float > bbox={0.f, 1.f, 0.f, 1.f}) const | hmap::Cloud | |
| to_array_interp(Array &array, Vec4< float > bbox={0.f, 1.f, 0.f, 1.f}, InterpolationMethod2D interpolation_method=InterpolationMethod2D::DELAUNAY, Array *p_noise_x=nullptr, Array *p_noise_y=nullptr, Vec4< float > bbox_array={0.f, 1.f, 0.f, 1.f}) const | hmap::Cloud | |
| to_array_sdf(Vec2< int > shape, Vec4< float > bbox, Array *p_noise_x=nullptr, Array *p_noise_y=nullptr, Vec4< float > bbox_array={0.f, 1.f, 0.f, 1.f}) | hmap::Path | |
| hmap::Cloud::to_array_sdf(Vec2< int > shape, Vec4< float > bbox, Array *p_noise_x=nullptr, Array *p_noise_y=nullptr, Vec4< float > bbox_array={0.f, 1.f, 0.f, 1.f}) const | hmap::Cloud | |
| to_csv(const std::string &fname) const | hmap::Cloud | |
| to_graph_delaunay() | hmap::Cloud | |
| to_png(std::string fname, Vec2< int > shape={512, 512}) | hmap::Path | |
| hmap::Cloud::to_png(const std::string &fname, int cmap, Vec4< float > bbox={0.f, 1.f, 0.f, 1.f}, int depth=CV_8U, Vec2< int > shape={512, 512}) | hmap::Cloud | |
| ~Cloud()=default | hmap::Cloud | virtual |