HighMap library (C++)
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hmap::Path Member List

This is the complete list of members for hmap::Path, including all inherited members.

add_point(const Point &p)hmap::Cloud
bezier(float curvature_ratio=0.3f, int edge_divisions=10)hmap::Path
bezier_round(float curvature_ratio=0.3f, int edge_divisions=10)hmap::Path
bspline(int edge_divisions=10)hmap::Path
catmullrom(int edge_divisions=10)hmap::Path
clear()hmap::Path
closedhmap::Path
Cloud()hmap::Cloudinline
Cloud(int npoints, uint seed, Vec4< float > bbox={0.f, 1.f, 0.f, 1.f})hmap::Cloud
Cloud(const std::vector< Point > &points)hmap::Cloudinline
Cloud(const std::vector< float > &x, const std::vector< float > &y, float default_value=0.f)hmap::Cloud
Cloud(const std::vector< float > &x, const std::vector< float > &y, const std::vector< float > &v)hmap::Cloud
decasteljau(int edge_divisions=10)hmap::Path
decimate_cfit(int n_points_target=3)hmap::Path
decimate_vw(int n_points_target=3)hmap::Path
dijkstra(Array &array, Vec4< float > bbox, float elevation_ratio=0.f, float distance_exponent=0.5f, float upward_penalization=1.f, Array *p_mask_nogo=nullptr)hmap::Path
divide()hmap::Path
enforce_monotonic_values(bool decreasing=true)hmap::Path
fractalize(int iterations, uint seed, float sigma=0.3f, int orientation=0, float persistence=1.f, Array *p_control_field=nullptr, Vec4< float > bbox={0.f, 1.f, 0.f, 1.f})hmap::Path
from_csv(const std::string &fname)hmap::Cloud
get_arc_length()hmap::Path
get_bbox() consthmap::Cloud
get_center() consthmap::Cloud
get_convex_hull_point_indices() consthmap::Cloud
get_cumulative_distance()hmap::Path
get_npoints() consthmap::Cloud
get_values() consthmap::Path
get_values_max() consthmap::Cloud
get_values_min() consthmap::Cloud
get_x() consthmap::Pathvirtual
get_xy() consthmap::Pathvirtual
get_y() consthmap::Pathvirtual
interpolate_values_from_array(const Array &array, Vec4< float > bbox)hmap::Cloud
meanderize(float ratio, float noise_ratio=0.1f, uint seed=1, int iterations=1, int edge_divisions=10)hmap::Path
Path(bool closed=false)hmap::Pathinline
Path(int npoints, uint seed, Vec4< float > bbox={0.f, 1.f, 0.f, 1.f}, bool closed=false)hmap::Pathinline
Path(std::vector< Point > points, bool closed=false)hmap::Pathinline
Path(std::vector< float > x, std::vector< float > y, bool closed=false)hmap::Pathinline
Path(std::vector< float > x, std::vector< float > y, std::vector< float > v, bool closed=false)hmap::Pathinline
pointshmap::Cloud
print()hmap::Cloud
randomize(uint seed, Vec4< float > bbox={0.f, 1.f, 0.f, 1.f})hmap::Cloud
rejection_filter_density(const Array &density_mask, uint seed, const Vec4< float > &bbox={0.f, 1.f, 0.f, 1.f})hmap::Cloud
remap_values(float vmin, float vmax)hmap::Cloud
remove_point(int point_idx)hmap::Cloud
reorder_nns(int start_index=0)hmap::Path
resample(float delta)hmap::Path
resample_uniform()hmap::Path
reverse()hmap::Path
sdf_angle_closed(float x, float y)hmap::Path
sdf_angle_open(float x, float y)hmap::Path
sdf_closed(float x, float y)hmap::Path
sdf_elevation_closed(float x, float y, float slope)hmap::Path
sdf_elevation_open(float x, float y, float slope)hmap::Path
sdf_open(float x, float y)hmap::Path
set_points(const std::vector< float > &x, const std::vector< float > &y)hmap::Cloud
set_values(const std::vector< float > &new_values)hmap::Cloud
set_values(float new_value)hmap::Cloud
set_values_from_array(const Array &array, const Vec4< float > &bbox={0.f, 1.f, 0.f, 1.f})hmap::Cloud
set_values_from_border_distance(const Vec4< float > &bbox={0.f, 1.f, 0.f, 1.f})hmap::Cloud
set_values_from_chull_distance()hmap::Cloud
set_values_from_min_distance()hmap::Cloud
smooth(int navg=1, float averaging_intensity=1.f, float inertia=0.f)hmap::Path
subsample(int step)hmap::Path
to_array(Array &array, Vec4< float > bbox, bool filled=false) consthmap::Path
hmap::Cloud::to_array(Array &array, Vec4< float > bbox={0.f, 1.f, 0.f, 1.f}) consthmap::Cloud
to_array_interp(Array &array, Vec4< float > bbox={0.f, 1.f, 0.f, 1.f}, InterpolationMethod2D interpolation_method=InterpolationMethod2D::DELAUNAY, Array *p_noise_x=nullptr, Array *p_noise_y=nullptr, Vec4< float > bbox_array={0.f, 1.f, 0.f, 1.f}) consthmap::Cloud
to_array_sdf(Vec2< int > shape, Vec4< float > bbox, Array *p_noise_x=nullptr, Array *p_noise_y=nullptr, Vec4< float > bbox_array={0.f, 1.f, 0.f, 1.f})hmap::Path
hmap::Cloud::to_array_sdf(Vec2< int > shape, Vec4< float > bbox, Array *p_noise_x=nullptr, Array *p_noise_y=nullptr, Vec4< float > bbox_array={0.f, 1.f, 0.f, 1.f}) consthmap::Cloud
to_csv(const std::string &fname) consthmap::Cloud
to_graph_delaunay()hmap::Cloud
to_png(std::string fname, Vec2< int > shape={512, 512})hmap::Path
hmap::Cloud::to_png(const std::string &fname, int cmap, Vec4< float > bbox={0.f, 1.f, 0.f, 1.f}, int depth=CV_8U, Vec2< int > shape={512, 512})hmap::Cloud
~Cloud()=defaulthmap::Cloudvirtual