Storage manager for VirtualTexture.
Definition virtual_texture_storage.hpp:26
void trim_storage()
Definition virtual_texture_storage.cpp:42
std::vector< std::unique_ptr< TileStorage > > channel_storages
Definition virtual_texture_storage.hpp:27
int channel_count() const
Definition virtual_texture_storage.cpp:37
TileStorage & channel(int idx)
Definition virtual_texture_storage.cpp:27