69 return (
x == other.
x &&
y == other.
y &&
v == other.
v);
80 return !(*
this == other);
90 return Point(
x + other.
x,
y + other.
y,
v + other.
v);
100 return Point(
x - other.
x,
y - other.
y,
v - other.
v);
110 return Point(
x * scalar,
y * scalar,
v * scalar);
120 return Point(
x / scalar,
y / scalar,
v / scalar);
137 return Point(scalar * point.
x, scalar * point.
y, scalar * point.
v);
188float angle(
const Point &p1,
const Point &p2);
209float angle(
const Point &p0,
const Point &p1,
const Point &p2);
228float cross_product(
const Point &p0,
const Point &p1,
const Point &p2);
238float curvature(
const Point &p1,
const Point &p2,
const Point &p3);
249float distance(
const Point &p1,
const Point &p2);
274 const Point &p_ctrl_start,
275 const Point &p_ctrl_end,
376 const Vec4<float> &bbox2);
425Point
lerp(
const Point &p1,
const Point &p2,
float t);
455 float distance_ratio,
484float triangle_area(
const Point &p1,
const Point &p2,
const Point &p3);
Declaration of the Array class for 2D floating-point arrays with various mathematical operations and ...
Array class, helper to manipulate 2D float array with "(i, j)" indexing.
Definition array.hpp:32
A class to represent and manipulate 2D points that can carry a value.
Definition point.hpp:38
bool operator==(const Point &other) const
Equality operator to check if two points are the same.
Definition point.hpp:67
Point operator-(const Point &other) const
Subtracts two points.
Definition point.hpp:98
void set_value_from_array(const Array &array, Vec4< float > bbox)
Updates the point's value based on bilinear interpolation from an array.
Definition points.cpp:13
Point operator/(float scalar) const
Divides the point by a scalar.
Definition point.hpp:118
Point()
Default constructor initializing the point to (0, 0, 0).
Definition point.hpp:47
float y
The y-coordinate of the point.
Definition point.hpp:41
friend Point operator*(float scalar, const Point &point)
Scalar multiplication (scalar * Vec2).
Definition point.hpp:135
Point operator+(const Point &other) const
Adds two points.
Definition point.hpp:88
Point operator*(float scalar) const
Multiplies the point by a scalar.
Definition point.hpp:108
void print()
Prints the coordinates and value of the Point object.
Definition points.cpp:36
float x
The x-coordinate of the point.
Definition point.hpp:40
float v
The value at the point.
Definition point.hpp:42
bool operator!=(const Point &other) const
Inequality operator to check if two points are different.
Definition point.hpp:78
Point(float x, float y, float v=0.f)
Parameterized constructor initializing the point to given values.
Definition point.hpp:57
Definition algebra.hpp:28
bool is_point_within_bounding_box(Point p, Vec4< float > bbox)
Checks if a point is within a specified bounding box.
Definition points.cpp:175
float curvature(const Point &p1, const Point &p2, const Point &p3)
Calculates the curvature formed by three points in 2D space.
Definition points.cpp:83
Vec4< float > unit_square_bbox()
Constructs a 4D bounding box for a unit square.
Definition points.cpp:219
Point midpoint(const Point &p1, const Point &p2, int orientation, float distance_ratio, float t=0.5f)
Computes the midpoint displacement in 1D with a perpendicular displacement.
Definition points.cpp:190
float distance(const Point &p1, const Point &p2)
Calculates the distance between two points.
Definition points.cpp:93
Vec4< float > intersect_bounding_boxes(const Vec4< float > &bbox1, const Vec4< float > &bbox2)
Determines the intersection of two bounding boxes.
Definition points.cpp:156
void sort_points(std::vector< Point > &points)
Sorts a vector of points in ascending order based on their coordinates.
Definition points.cpp:231
float cross_product(const Point &p0, const Point &p1, const Point &p2)
Computes the 2D cross product of vectors formed by three points.
Definition points.cpp:71
float triangle_area(const Point &p1, const Point &p2, const Point &p3)
Calculates the area of a triangle formed by three points in 2D space.
Definition points.cpp:236
Point interp_decasteljau(const std::vector< Point > &points, float t)
Performs a De Casteljau algorithm-based interpolation for Bezier curves.
Definition points.cpp:145
float angle(const Point &p1, const Point &p2)
Computes the angle between two points relative to the x-axis.
Definition points.cpp:42
Point lerp(const Point &p1, const Point &p2, float t)
Linearly interpolates between two points.
Definition points.cpp:185
Point interp_bezier(const Point &p_start, const Point &p_ctrl_start, const Point &p_ctrl_end, const Point &p_end, float t)
Performs a cubic Bezier interpolation.
Definition points.cpp:100
Point interp_catmullrom(const Point &p0, const Point &p1, const Point &p2, const Point &p3, float t)
Performs a Catmull-Rom spline interpolation.
Definition points.cpp:131
Point interp_bspline(const Point &p0, const Point &p1, const Point &p2, const Point &p3, float t)
Performs a cubic B-spline interpolation.
Definition points.cpp:116
Vec4 class for basic manipulation of 4D vectors.
Definition algebra.hpp:564