GNode library (C++)
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graph.hpp
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1/* Copyright (c) 2023 Otto Link. Distributed under the terms of the GNU General
2 * Public License. The full license is in the file LICENSE, distributed with
3 * this software. */
4
16#pragma once
17#include <functional>
18#include <map>
19#include <memory>
20#include <unordered_set>
21
22#include "gnode/link.hpp"
23#include "gnode/node.hpp"
24#include "gnode/point.hpp"
25
26typedef unsigned int uint;
27
28namespace gnode
29{
30
35class Graph
36{
37public:
41 Graph() = default;
42
48 Graph(const std::string &id) : id(id) {}
49
53 virtual ~Graph() = default;
54
62 virtual std::string add_node(const std::shared_ptr<Node> &p_node,
63 const std::string &id = "");
64
73 template <typename U, typename... Args> std::string add_node(Args... args)
74 {
75 return this->add_node(std::make_shared<U>(args...));
76 }
77
81 void clear();
82
89 std::vector<Point> compute_graph_layout_sugiyama();
90
96 std::string get_id() const { return this->id; };
97
108 bool new_link(const std::string &from,
109 int port_from,
110 const std::string &to,
111 int port_to);
112
123 bool new_link(const std::string &from,
124 const std::string &port_label_from,
125 const std::string &to,
126 const std::string &port_label_to);
127
138 bool remove_link(const std::string &from,
139 int port_from,
140 const std::string &to,
141 int port_to);
142
153 bool remove_link(const std::string &from,
154 const std::string &port_label_from,
155 const std::string &to,
156 const std::string &port_label_to);
157
164 void export_to_graphviz(const std::string &fname = "export.dot",
165 const std::string &graph_label = "graph");
166
173 void export_to_mermaid(const std::string &fname = "export.mmd",
174 const std::string &graph_label = "graph");
175
182 std::map<std::string, std::vector<std::string>> get_connectivity_downstream();
183
189 std::vector<std::string> get_connectivity_downstream(
190 const std::string &node_id) const;
191
198 std::map<std::string, std::vector<std::string>> get_connectivity_upstream();
199
205 std::vector<std::string> get_connectivity_upstream(
206 const std::string &node_id) const;
207
213 uint get_id_count() const { return this->id_count; }
214
215 uint *get_id_count_ref() { return &this->id_count; }
216
222 const std::vector<Link> &get_links() const { return this->links; }
223
236 std::vector<LinkView> get_link_views(const std::string &node_id) const;
237
247 template <typename T = Node>
248 T *get_node_ref_by_id(const std::string &node_id) const
249 {
250 auto it = nodes.find(node_id);
251 if (it == nodes.end()) return nullptr;
252
253 T *ptr = dynamic_cast<T *>(it->second.get());
254 if (!ptr)
255 throw std::runtime_error("Failed to cast node with ID: " + node_id +
256 " to the specified type.");
257
258 return ptr;
259 }
260
266 const std::map<std::string, std::shared_ptr<Node>> &get_nodes()
267 {
268 return this->nodes;
269 }
270
272 std::vector<std::string> get_nodes_to_update(
273 const std::vector<std::string> &node_ids);
274
275 std::vector<std::string> get_nodes_to_update(const std::string &node_id);
276
284 bool is_node_id_available(const std::string &node_id);
285
299 bool is_reachable(const std::string &start,
300 const std::string &target,
301 std::unordered_set<std::string> visited = {}) const;
302
309 virtual void post_update() {}
310
314 void print();
315
321 virtual void remove_node(const std::string &id);
322
328 void set_id(const std::string &new_id) { this->id = new_id; };
329
335 void set_id_count(uint new_id_count) { this->id_count = new_id_count; }
336
337 void set_update_callback(std::function<void(const std::string &,
338 const std::vector<std::string> &,
339 bool)> new_callback)
340 {
341 this->update_callback = new_callback;
342 }
343
345 std::vector<std::string> topological_sort(
346 const std::vector<std::string> &dirty_node_ids);
347
354 virtual void update();
355
361 virtual void update(const std::string &node_id);
362
368 virtual void update(const std::vector<std::string> &node_ids);
369
370protected:
374 std::map<std::string, std::shared_ptr<Node>> nodes;
375
379 std::vector<Link> links;
380
381private:
386
390 std::string id = "";
391
392 std::function<void(const std::string &current_id,
393 const std::vector<std::string> &sorted_ids,
394 bool before_update)>
396};
397
398// helper
399
400template <typename T> bool contains(const std::vector<T> &vec, const T &value)
401{
402 return std::find(vec.begin(), vec.end(), value) != vec.end();
403}
404
405} // namespace gnode
The Graph class provides methods for manipulating nodes and connections in a directed graph structure...
Definition graph.hpp:36
bool new_link(const std::string &from, int port_from, const std::string &to, int port_to)
Connect two nodes in the graph using port indices.
std::vector< LinkView > get_link_views(const std::string &node_id) const
Returns the link views connected to a node.
virtual ~Graph()=default
Destroy the Graph object.
std::string add_node(Args... args)
Add a new node of a specific type to the graph.
Definition graph.hpp:73
virtual void update()
Mark all nodes as dirty and update the entire graph.
void set_id(const std::string &new_id)
Set the graph ID.
Definition graph.hpp:328
std::vector< Link > links
A list of links between nodes in the graph.
Definition graph.hpp:379
std::map< std::string, std::vector< std::string > > get_connectivity_downstream()
Get the downstream connectivity of the graph.
uint * get_id_count_ref()
Definition graph.hpp:215
uint get_id_count() const
Get the current count of unique identifiers.
Definition graph.hpp:213
void set_update_callback(std::function< void(const std::string &, const std::vector< std::string > &, bool)> new_callback)
Definition graph.hpp:337
std::string id
Graph id.
Definition graph.hpp:390
std::vector< std::string > get_connectivity_downstream(const std::string &node_id) const
Returns the downstream nodes connected to a node.
void print()
Print the current graph structure.
void export_to_mermaid(const std::string &fname="export.mmd", const std::string &graph_label="graph")
Export the graph to a Mermaid file.
std::vector< Point > compute_graph_layout_sugiyama()
Compute the layout of the graph using the Sugiyama algorithm.
uint id_count
Keep track of unique identifiers.
Definition graph.hpp:385
std::vector< std::string > get_nodes_to_update(const std::string &node_id)
void clear()
Clear the graph, remove all the nodes and the links.
bool is_node_id_available(const std::string &node_id)
Check if a node ID is available in the graph.
virtual void remove_node(const std::string &id)
Remove a node from the graph by its ID.
std::map< std::string, std::shared_ptr< Node > > nodes
A map of node IDs to shared pointers of Node objects.
Definition graph.hpp:374
virtual void update(const std::vector< std::string > &node_ids)
Update a specific list of node IDs.
std::vector< std::string > get_nodes_to_update(const std::vector< std::string > &node_ids)
Get node list for update priority.
bool remove_link(const std::string &from, int port_from, const std::string &to, int port_to)
Disconnect two nodes in the graph using port indices.
std::string get_id() const
Return the graph ID.
Definition graph.hpp:96
Graph(const std::string &id)
Construct a new Graph object.
Definition graph.hpp:48
const std::vector< Link > & get_links() const
Get the link storage.
Definition graph.hpp:222
virtual void post_update()
Method called after the graph update process is completed.
Definition graph.hpp:309
std::function< void(const std::string &current_id, const std::vector< std::string > &sorted_ids, bool before_update)> update_callback
Definition graph.hpp:395
bool remove_link(const std::string &from, const std::string &port_label_from, const std::string &to, const std::string &port_label_to)
Disconnect two nodes in the graph using port labels.
void export_to_graphviz(const std::string &fname="export.dot", const std::string &graph_label="graph")
Export the graph to a Graphviz DOT file.
Graph()=default
Construct a new Graph object.
const std::map< std::string, std::shared_ptr< Node > > & get_nodes()
Get a reference to the nodes map.
Definition graph.hpp:266
virtual std::string add_node(const std::shared_ptr< Node > &p_node, const std::string &id="")
Add a new node to the graph.
std::vector< std::string > topological_sort(const std::vector< std::string > &dirty_node_ids)
Kahn's algorithm for node sorting for update priority.
T * get_node_ref_by_id(const std::string &node_id) const
Get a pointer to a node by its ID.
Definition graph.hpp:248
bool is_reachable(const std::string &start, const std::string &target, std::unordered_set< std::string > visited={}) const
Checks whether a target node is reachable from a start node.
bool new_link(const std::string &from, const std::string &port_label_from, const std::string &to, const std::string &port_label_to)
Connect two nodes in the graph using port labels.
std::vector< std::string > get_connectivity_upstream(const std::string &node_id) const
Returns the upstream nodes connected to a node.
virtual void update(const std::string &node_id)
Update a specific node by its ID.
void set_id_count(uint new_id_count)
Set the current count of unique identifiers.
Definition graph.hpp:335
std::map< std::string, std::vector< std::string > > get_connectivity_upstream()
Get the upstream connectivity of the graph.
unsigned int uint
Definition graph.hpp:26
Definition data.hpp:23
bool contains(const std::vector< T > &vec, const T &value)
Definition graph.hpp:400
Defines the Point struct used to represent a 2D point in space.